cyphersystem

  • Mid-January 2026 Update

    Mid-January 2026 Update

    I hope you all are having a great New Year and that it is treating you well. With everything going on in the world, and while trying to live a normal life, it can be a bit overwhelming and sometimes even feel impossible. We do the best we can with what we have and hope…

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  • Stealth Takedowns: Homebrew Mechanics for Cypher System

    I think I have the Cypher conversion from the D&D mechanics I posted earlier where I want them. Give them a shot at your table and I hope you enjoy. Choke Out Mechanics (Stealth Takedowns) The following rules expand on existing grapple mechanics to support stealth-focused play, infiltrations, and heists. These rules are designed to…

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  • The Alchemist’s Heirloom: Story Hook

    This is the initial story hook and call to action for my upcoming TTRPG one-shot. Our last one-shot was a lighthearted comedy of errors. This one is a heist, and while I’m hoping to keep some of the humor, I want to add a level of challenge and emotion to it. It took longer than…

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  • Neon Rain: Review

    Neon Rain: Review

    I had absolutely no plans to run a cyberpunk campaign anytime soon. Then I started reading Monte Cook’s Neon Rain for the Cypher System. Cyberpunk 2077 is one of, if not my favorite, video games, and it’s what really made me fall in love with the genre. So when I saw there was a Cypher…

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  • January 2026 Update

    January 2026 Update

    Happy New Year! The holidays have come and gone, vacation’s over, and it’s back to nights-and-weekends work mode. I’ve set some ambitious goals for 2026, and January’s already off to a solid start. Here’s what’s on the agenda this month. Going Home I finished refining this noir revenge horror short and I’m submitting it to…

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  • 2026 Plans Update #3: The Winged Archipelago

    Somewhere between March and May, I’ll be stepping into the GM seat for a long campaign set in a new homebrew world I’ve been developing called The Winged Archipelago. I’ve been turning this one over in my head for a very long time, and as the campaign I’m currently a player in wraps up, I’m…

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  • 2026 Plans Update #1: Ongoing Projects

    I originally intended to put out a single 2026 update near New Year’s, but as I started collecting my thoughts, it quickly became clear that it would turn into a very long post. More importantly, I wouldn’t really be able to do justice to some of the things I’m genuinely excited about without them getting…

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  • The Fowl Hydra: My First DriveThruRPG Release is Live Now!

    This one means a lot to me. The Fowl Hydra is officially live on DriveThruRPG, and I’m equal parts excited and nervous to finally put it out into the world. It’s a self-contained fantasy one-shot designed for a single session, built around escalating consequences, player choice, and a magical mistake that very quickly gets out…

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  • The Fowl Hydra: Actual Play

    We had a blast with this one-shot. It was really good to have a light-hearted session after running and playing in much more serious and high stakes games. This takes place after the story hook posted previously. I hope you enjoy! Dramatis Personae CASPER FIRESTONE The laziest warlock you’ve ever seen. Casper floats everywhere because…

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  • December 2025 Update

    December 2025 Update

    November has come and gone, and somehow I hit my goals again, plus a bonus short story to finish out the month. The views and returning readers continue to blow me away. Thank you. I’m still very much an amateur writer, so the fact that strangers on the internet take time to read my work,…

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