fantasy
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As November winds down, I’ve been thinking about how far this little site has come in such a short time. I launched it in early October with no expectations beyond having a place to put my work. Somehow, in just under two months, it’s already seen more visitors and more activity than I ever imagined…
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Loving the Game, Not the Grind I’ve always loved a good crunchy system. There is something satisfying about sitting down with a blank character sheet and letting the possibilities open up. Building a character from nothing, weaving abilities together, finding the perfect combination of stats, it scratches the same part of the brain as a…
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In preparation for my group’s upcoming fantasy one-shot, I’ve put together the initial story hook. The title of this adventure gives away a bit too much, so I will hold that back until after my players have had their chance to run through it. Once they do, I’ll share the full write-up, including the stylized…
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This is the full narrative of our presession for Strange Beginnings, the first story arc in my homebrew The End of the Institute campaign. The actual Session One took place last night, but unfortunately, our transcription bot died mid-way through and took the record with it. I’ll be recreating that session from memory as best I…
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Sometimes the dice are kind. Sometimes they are just wasteful. That is where Rolling Advantage comes in. If a player rolls with advantage and hits a natural 20 on the first die, they do not need the second roll. They have already struck gold. So instead of throwing that second die away, they can bank…



