• Rolling Advantage

    Rolling Advantage

    Sometimes the dice are kind. Sometimes they are just wasteful. That is where Rolling Advantage comes in. If a player rolls with advantage and hits a natural 20 on the first die, they do not need the second roll. They have already struck gold. So instead of throwing that second die away, they can bank…

    Read more →

  • Critical Initiative

    Critical Initiative

    In my games, initiative is more than just a number. It’s a tone-setter. And sometimes, it deserves teeth. That’s why I use Critical Initiative. If a player rolls a natural 20 on initiative, they gain advantage on their first action in combat. If they roll a natural 1, they suffer disadvantage instead. Simple. Clean. No…

    Read more →

  • The Perkin’s Crit

    The Perkin’s Crit

    If you’ve watched Acquisitions Inc. or followed Chris Perkins’ games, you’ve probably seen the Perkin’s Crit in action. It’s not official rules, but it should be. Here’s how it works. When you land a critical hit, you deal maximum damage for your weapon’s base dice, then roll those same dice and add the result. So…

    Read more →

  • November 2025 Update

    November 2025 Update

    It’s only been a month since I launched the site, and already it’s received more views and likes than I expected. Especially considering I haven’t done much to promote it. So to everyone who has stopped by, read a post, or quietly followed along, thank you. I really appreciate it. Back in October, I laid…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 8, The Finale

    It took a lot, but I did it. I finished the story in time for the spooky hours of Halloween. If you’re just joining, check out Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, and Part 7. If you’ve stuck around for the whole thing, thank you for reading from the bottom of my heart. And I…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 7

    I’m starting to think maybe I should have put this in the “Long Stories” section…But I am hoping to reserve that for the stylized campaign stories and for larger projects. If you’re just joining here, you can check out parts One through Six linked on the Home page or in the “Short Stories” section. Thanks…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 6

    Check out parts one through five, linked on the homepage. I hope you enjoy! Ishmael sat before the pulpit, gathering his strength to speak once more that night. Eliza busied herself sweeping the floor and wiping the pews, giving him space as best she could. He still leaned on her arm when he walked, his…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 5

    This section took a lot but I’m hoping I’ve gotten the shape of it right. While I struggled a bit, it was pretty fun. Check out parts one through four, linked on the homepage. I hope you enjoy! Four weeks prior. Her hands trembled on the reins as they entered the clearing. The cold and…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 4

    Happy Saturday!If you’re just joining, check out Parts One, Two, and Three ! Stay tuned for Part Five as soon as I can think it through and get it written. Enjoy! The next morning, Eliza drew the shirt from the boiling kettle, the steam curling into the chill of autumn and filling the room with the sharp…

    Read more →

  • Spooky Season, Another Spooky Story: Where the Spirits Do Not Walk Part 3

    Happy Friday!If you’re just joining, check out Parts One and Two! Stay tuned for Part Four as soon as I can think it through and get it written. Enjoy! The shouts of “Amen!” and “Praise be!” pulled her back to the present. The memory of loss dimmed like a dream at dawn, and her gaze…

    Read more →